PEEKING THROUGH THE DOOR
- Anderson Jerome
- Jan 3
- 1 min read
In this prototype, I want to gauge the feel for peeking through the door, with added glitch effect.
In this set up, player's vision is limited to a partially open door. This is a common set up in games to lure player's attention before surprising them with a jump scare. It is also commonly used in films. Given that most players are very familiar with this set up, we can turn it into an opportunity for subverting expectations.
I learnt to do the glitch effect from Enrique Ventura's tutorial.
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